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Re: [GroundUpEngine] 3D Engine Progress
Posted: Wed Jan 06, 2010 8:52 am
by Milch
http://assimp.sourceforge.net/
Just found this.
Looks cool ;D
Re: [GroundUpEngine] 3D Engine Progress
Posted: Wed Jan 06, 2010 9:40 am
by GroundUpEngine
K-Bal wrote:I used that tutorial as a reference, too. The explanations are great but his code is awkward
Ye agreed, when I was trying to implement it was hella messy!
Nice find man!
I will definitely try this out!!! :P
Re: [GroundUpEngine] 3D Engine Progress
Posted: Wed Jan 06, 2010 10:07 am
by K-Bal
Is this just for loading or also rendering? I read something about DirectX which is bad :X
Re: [GroundUpEngine] 3D Engine Progress
Posted: Wed Jan 06, 2010 10:51 am
by GroundUpEngine
K-Bal wrote:Is this just for loading or also rendering? I read something about DirectX which is bad :X
Ye I saw that too, but I think they only use Direct3D 9 to power thier model viewer, for rendering they use OpenGL.
In their samples they have shown how to load models e.g.
.X, .MD2, etc.. with C/GLUT/OpenGL woot
Re: [GroundUpEngine] 3D Engine Progress
Posted: Wed Jan 06, 2010 10:55 am
by K-Bal
Nice. Might be worth a look.
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sun Jan 10, 2010 5:30 pm
by GroundUpEngine
Small Update:
Progress has slowed a bit because of exams, but from on now nothing is done 'on the fly' and everything is optimized
-> Higher poly models can be supported
-> Computer CPU & GPU can be analysed before engine runs, so quality can be higher or lower if needed
* Havent quite implemented library 'Assimp' yet, but it looks promising
* I'm also currently looking at different map formats and techniqes e.g. Octrees, BSP, etc..
** Studying GLSL & AI more, now that I understand the basics and what not
** The framework is coming along nicely, so I will probably implement physics like 'Newton Dynamics Engine' or 'Open Dynamics Engine'
Screenshot ->
Edit: Had to re-upload picture, because the colour was fucked up
lol of the week -> I managed to repeatedly segfault my dad's XP laptop, I think I found the problem now though
Re: [GroundUpEngine] Pickin' Sticks 3D
Posted: Sat Jan 16, 2010 8:50 am
by GroundUpEngine
Update (pt1)->
~ New Improved GUI
~ New Models & Animations
~ Optimized Fog Effect as GUI test
~ 'Pickin' Sticks' clone as 3D platformer test
# Bad screen capture lag during game play though
Video Link (watch in fullscreen HD ^_^) ->
http://www.youtube.com/watch?v=pHQVS9j5Ch0
Edit: You can download Pickin' Sticks 3D @
http://groundupengine.webs.com/gamesapps.htm
Edit Edit: Download has be re-uploaded with fixed lighting and fps timer
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sat Jan 16, 2010 10:41 am
by Jabza
Haha that 3d Pickin' Sticks is brilliant! I've been reading through this thread and it's inspired me to crack on with my own projects. I'm currently using Allegro, however that sfml looks like a fresh and tempting change for me.
Nice progress, i'll be checking back.
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sat Jan 16, 2010 12:33 pm
by GroundUpEngine
Jabza wrote:Haha that 3d Pickin' Sticks is brilliant! I've been reading through this thread and it's inspired me to crack on with my own projects. I'm currently using Allegro, however that sfml looks like a fresh and tempting change for me.
Nice progress, i'll be checking back.
Thanks, for checking this out!
cool, you can't go wrong with sfml
Re: [GroundUpEngine] New 3D Model Viewer
Posted: Sun Jan 17, 2010 7:48 pm
by GroundUpEngine
Update:
WOOT Started New Model Viewer as part of SDK
~ Rotate camera around model
# currently implementing Change texture
# currently implementing Change model
# MD2 support
# more of my own GUI
Bitchin' Screenshot of my mate using it to make/preview texture ->
Re: [GroundUpEngine] 3D Engine Progress
Posted: Fri Jan 29, 2010 2:44 pm
by dandymcgee
Nicely done, as always. Love the regular updates man.
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sat Jan 30, 2010 6:23 am
by GroundUpEngine
dandymcgee wrote:Nicely done, as always. Love the regular updates man.
Thanks my friend
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sat Jan 30, 2010 9:03 pm
by RyanPridgeon
This is looking great. It's come to the point where I look forward to updates and check the thread regularly! XD
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sat Jan 30, 2010 9:17 pm
by programmerinprogress
awesome
Keep up the good work