Level Design (Dark Crusader)

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Falco Girgis
Elysian Shadows Team
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Level Design (Dark Crusader)

Post by Falco Girgis »

Okay, from your PM and post, I decided that you needed a hell of a lot more to go on. Character and Weapon sprites are Coal's job. You are the Level Designer. Now I made this here sample level:
Image
Now don't laugh dammit, it took quite a while to make this and I'm pretty proud of it.

So read the descriptions. The background will need to be 512x512. ONLY the blue will be background. Everything else there will be a sprite. I want the background hand drawn. It doesn't have to be extremely detailed, but it should be obvious that you're in a lot of trees.

Everything else will be a sprite. Now, we can do this the tile way, where everything is going to be 32x32, or we can do it the other way. Tiles, you take your image and divide it into MANY 32x32 tiles that can be put back together to make the full image.

The other way involves squares of 2. Dreamcast's rendering hardware renders by that. Nothing smaller than 8x8 though. Multiples of 2 means, that 2 to the whatever power will get the image size.

Legal:
8x8
8x16
64x32
32x32

Illegal:
12x10
24x16

NOT MULTIPLIED BY 2. TO THE POWER OF 2! :D

I was also thinking, that since there will be multiple levels (10 hopefully, at least 5), there should be different themes. As you may know, this is jungle/forest themed.

I was hoping for at least:
1) Jungle
2) Ocean, lake (water themed)
3) Volcano (fire)
4) Swamp themed.

Every theme doesn't necessarily have to have a whole new sprite set, but a new background is a must have. You could recolor plants from the jungle to be darker and blacker for swamp and such.

No the game isn't a sidescroller, there would be no way to fit that into a 4 player shooter.

Here are some random ass screenshots for more detail:
Image
Image
Image
Image

By the way, as much as I'd of liked to, NOTHING can be ripped from another game. This will prevent our game from being published on account of disobeying copyright laws. But you can edit sprites. I won't give a damn if they don't look like they were stolen from another game. :D

If you have any more questions and junk, post here. Post here constantly. I like to know how you guys are doing and all. I'll reply like immediately as I am online all day working on the game. Happy Graphixxing![/img]
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Dark Crusader
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Post by Dark Crusader »

Ok...Soo...Is this game like a Joust type level design or like a Mortal Kombat thingy.
Also because I have had trouble geting my Avatar to you so I will give you the sight. www.animewallpapers.com Its under Hellsing its a black and whight pic of a guy in a trinch coat with a big cross and a big gun. If eany other complications ocure just ask. :mrgreen:
:mike:
Frisbeetarianism is the belief that when you die, your soul goes up on the roof and gets stuck. George Carlin
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Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Post by Falco Girgis »

I hope I got the right damn avatar. I've never seen more anime porno, spyware downloads, and fucking popups period in my life. I'll brave it again for you if I got the wrong avatar.

The levels are definately not mortal kombatish. The only game I've ever seen like this, and I've never even played was a demo of Metal Slug 3 for X-box. I hope you know of that game. IF you have more questions, post here.
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Dark Crusader
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Post by Dark Crusader »

Yes its the right one, there was porn there? :shock: Hmmm.. Ok
Yes I do know of the side scrolling masterpice shooter that is Metle Slug! :twisted: Ok now because i'm drawing it on paint it may look a bit too cartoony but after I make it just give me a little tweaking time and it should progres into a beautiful land of sooting carnage :machinegun:
Frisbeetarianism is the belief that when you die, your soul goes up on the roof and gets stuck. George Carlin
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Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Post by Falco Girgis »

:D hehehehe.

I thought you forgot about us. I love you. :kissing:
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Dark Crusader
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Post by Dark Crusader »

Ok. I have the base for the swamp level now I just need to make the background. :(
Frisbeetarianism is the belief that when you die, your soul goes up on the roof and gets stuck. George Carlin
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Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Post by Falco Girgis »

Hey, man, keep in mind that everything needs to be seperate. For instance, plants should all be different files which in turn should all be different files from the background. Everything in the level needs to be a different image file.

if you have any questions just ask. Man, I've been working my ass off on the game today, I'll post some screenz a bit later.
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