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A good GBA / easy console SDK?

Posted: Sun Jun 21, 2009 8:09 am
by Sliver
Could anyone point me to a development kit / toolchain for the gameboy advance?

I want to see what developing for consoles is like, so I thought GBA might be a good place to start. If I'm used to OpenGL and SDL, what's the most similar console to go for?

Thanks everyone :)

Re: A good GBA / easy console SDK?

Posted: Mon Jun 22, 2009 9:35 pm
by rolland
I've looked for similar info, but didn't find much. You might want to try DS development. Surprisingly, it's a lot easier. Either way, DevkitPro should provide a suitable toolchain. For GBA/NDS, you'll want DevkitARM.

DS APIs:
LibNDS, from the same guys, is a pretty low-level api that you can do pretty much anything you want with(OGL, for example).
There's also PAlib. Despite having been condemned by the above toolchain creators, they claim that the latest version is compatible with the latest DevkitArm build. If you're used to SDL, you'd probably be more comfortable with this one.
Another one is uLibrary. I haven't used it yet, but it's apparently supposed to be more advanced than PAlib in multiple ways.

EDIT:
Or you could try Wii development. In which case, the guys above offer DevkitPPC. For libraries, check http://www.wiibrew.org.
I don't have any advice on psp development, but DevkitPro offers DevkitPSP as a toolchain.
And for an easy console SDK, you could try the Xbox 360. After all, Microsoft owns the console(360), the language(C#), the IDE/Compiler(Visual C#), and the API(XNA). You would hope it would be easy to use. :roll: And from personal experience, it is.

Re: A good GBA / easy console SDK?

Posted: Tue Jun 23, 2009 3:13 pm
by davidthefat
Sliver wrote:Could anyone point me to a development kit / toolchain for the gameboy advance?

I want to see what developing for consoles is like, so I thought GBA might be a good place to start. If I'm used to OpenGL and SDL, what's the most similar console to go for?

Thanks everyone :)
IMO, go for PSP, I mean honestly, its probably the most available documented hacked hardware for games...

Re: A good GBA / easy console SDK?

Posted: Tue Jun 23, 2009 8:58 pm
by Falco Girgis
I disagree. Coming from a Dreamcast background, our SDK is waaaaaay better documented and way easier to use.

Re: A good GBA / easy console SDK?

Posted: Tue Jun 23, 2009 11:39 pm
by davidthefat
GyroVorbis wrote:I disagree. Coming from a Dreamcast background, our SDK is waaaaaay better documented and way easier to use.
Well, I think that might be true.. but honestly who says DCs laying around these days? its all PSP hacking going on now days, bigger audience and possibly more power full than the DC

Re: A good GBA / easy console SDK?

Posted: Wed Jun 24, 2009 12:35 am
by hurstshifter
davidthefat wrote:
GyroVorbis wrote:I disagree. Coming from a Dreamcast background, our SDK is waaaaaay better documented and way easier to use.
Well, I think that might be true.. but honestly who says DCs laying around these days? its all PSP hacking going on now days, bigger audience and possibly more power full than the DC
Uh-oh, brace for flamefest!

Who has DC's lying around???? Get one on ebay for a fraction of the cost of a PSP. Even if you aren't planning on doing homebrew on it, DC's game library > PSP (imho).

Re: A good GBA / easy console SDK?

Posted: Wed Jun 24, 2009 10:07 am
by Bakkon
davidthefat wrote:
GyroVorbis wrote:I disagree. Coming from a Dreamcast background, our SDK is waaaaaay better documented and way easier to use.
Well, I think that might be true.. but honestly who says DCs laying around these days? its all PSP hacking going on now days, bigger audience and possibly more power full than the DC
Falco has talked several times about how the DC is more powerful than the PSP sans processor. And I certainly have a Dreamcast "laying around."

Re: A good GBA / easy console SDK?

Posted: Wed Jun 24, 2009 1:51 pm
by dandymcgee
davidthefat wrote:
GyroVorbis wrote:I disagree. Coming from a Dreamcast background, our SDK is waaaaaay better documented and way easier to use.
Well, I think that might be true.. but honestly who says DCs laying around these days? its all PSP hacking going on now days, bigger audience and possibly more power full than the DC
:shock: Are you aware of what forum you're posting on.

Falco will have your head. :lol:

Re: A good GBA / easy console SDK?

Posted: Wed Jun 24, 2009 3:10 pm
by davidthefat
I can say Im just a Sony Fag :lol:

Re: A good GBA / easy console SDK?

Posted: Wed Jun 24, 2009 8:55 pm
by Pickzell
Sliver wrote:Could anyone point me to a development kit / toolchain for the gameboy advance?

I want to see what developing for consoles is like, so I thought GBA might be a good place to start. If I'm used to OpenGL and SDL, what's the most similar console to go for?

Thanks everyone :)

gbadev.org

Re: A good GBA / easy console SDK?

Posted: Thu Jun 25, 2009 5:47 am
by Falco Girgis
davidthefat wrote:I can say Im just a Sony Fag :lol:
http://dcemulation.org
http://dcemu.co.uk

And finally, a commercial publisher who PUBLISHES DC games (and makes lots of money from doing it):
http://redspotgames.com

Research before you talk out of your ass next time. You would make far more money releasing a game commercially on Dreamcast. Thousands of people still have it "laying" around.

Re: A good GBA / easy console SDK?

Posted: Thu Jun 25, 2009 6:35 am
by CowboyX86
GyroVorbis wrote:And finally, a commercial publisher who PUBLISHES DC games (and makes lots of money from doing it):
http://redspotgames.com
I'm curious... How much money they made?