Well to tell you the truth the 6 months in college in C++ I didn't learn
much. I had a mid-term on making a 100 by 100 array and manipulating
it like rotating, flipping and whatever else you can do with them using
indexes in which I had zero help on and aced it, I guess he saw that I
was trying hard on it.
I also had the final exam which was setting up classes with a menu to
select by which was pretty difficult in my opinion with my experience
at that time. About 1 or 2 weeks after I graduated I sat down and said
I need to make something cause I want to keep doing this cool stuff

.
* I learned more in about 2 months now than in 6 months in college
coming to the forums(my first forum to join) and just sitting down
trying to make something. I do all my programs in console which is
kinda disappointing as I don't think anyone uses that stuff but instead
uses a window application or something.*
So I started an ATM simulator which I think looks stupid. I am redoing
it at the moment and it is going great and doing what I want it to and
my text RPG is going great, I already got the basic structure and first
battle/location(the battle thing is super hard....but it is working like
I want it to so far...) and lastly my booklet which is on hold until I am
done with the ATM simulator.
To sum it up I am disappointed that I am still programming in console
and I find windows programming, SDL and OpenGL weird cause it doesn't
look like the stuff in console. Feels like I am learning another language
over again...I think? DarkGDK worked out okay I had a moving sprite but
details on the functions and stuff is limited so I decided to go back to
console.
Anywho, sorry for the giant wall of text...

.