Looking for advice on programming
Posted: Sat Jul 04, 2009 11:17 pm
I am 26 years old and I have programmed in C++ for
about 8 months and currently working on an ATM
Simulator, Booklet and Text RPG.
I am just wondering how far in C++ I should be with my
current experience(maybe a list of what I should know
in C++?), if I should be using (SDL, OpenGL, Allegro, etc)
by now and what kind of projects I should be making with
my current experience?
I did take a look at OpenGL and SDL but it looks a little
complicated but I did manage to make my own sprites
move on the screen with DarkGDK but I am not sure if
that is any good compared to SDL and OpenGL. I rather
use the most popular and preferred ones.
If it helps my main goal is to be a game programmer...
one day.... I am trying to work toward a bachelors
degree in computer science and beyond and nothing
is more satisfying than seeing my program work perfectly
like I wanted or seeing a sprite move .
By the way, sorry for the dumb questions I guess....
about 8 months and currently working on an ATM
Simulator, Booklet and Text RPG.
I am just wondering how far in C++ I should be with my
current experience(maybe a list of what I should know
in C++?), if I should be using (SDL, OpenGL, Allegro, etc)
by now and what kind of projects I should be making with
my current experience?
I did take a look at OpenGL and SDL but it looks a little
complicated but I did manage to make my own sprites
move on the screen with DarkGDK but I am not sure if
that is any good compared to SDL and OpenGL. I rather
use the most popular and preferred ones.
If it helps my main goal is to be a game programmer...
one day.... I am trying to work toward a bachelors
degree in computer science and beyond and nothing
is more satisfying than seeing my program work perfectly
like I wanted or seeing a sprite move .
By the way, sorry for the dumb questions I guess....