Raytracer
Posted: Sun Feb 21, 2010 5:11 am
One of the posts about the raycaster reminded me about the basic raytracer I once made. The difference between a raycaster and a raytracer is that a raytracer uses a recursive function so It can easily make effects like relfections. The downside however is that this has a huge impact on the performance and is therefor not useable in realtime.
Here is an image of the spheres with one blue light, reflectivity and Anti-aliasing.
Note that I haven't used any 3D rendering library and it only uses SDL for drawing.
ps.
For more of my work visit my channel: http://www.youtube.com/hyppostudios
Here is an image of the spheres with one blue light, reflectivity and Anti-aliasing.
Note that I haven't used any 3D rendering library and it only uses SDL for drawing.
ps.
For more of my work visit my channel: http://www.youtube.com/hyppostudios