Does anybody know how I can get OpenGL working in a windows form application? I've seen very few tutorials, and the ones I found honestly weren't that useful for what I'm trying to achieve. I'm in the process of rewriting my world editor, due to the fact that I wrote the entire thing and compiled with Dev-C++

. So now I'm just trying to get OpenGL working with Visual C++. But it's a form application.
I have a menu setup with dropdowns and what not, I have 3 forms so far, one is a web browser that opens straight to my HTML help documents on the level editor, one is a LUA script menu that still needs work. The main one is just a big window with a standard "file, edit, etc." toolbar menu at the top. So basically I just want the main window to have OpenGL rendering in it's currently empty space.
Any help is greatly appreciated, thanks.
While Jesus equipped with angels, the Devil's equipped with cops
For God so loved the world that he blessed the thugs with rock
