Visual OpenGL Form?
Posted: Thu Dec 30, 2010 5:19 pm
Does anybody know how I can get OpenGL working in a windows form application? I've seen very few tutorials, and the ones I found honestly weren't that useful for what I'm trying to achieve. I'm in the process of rewriting my world editor, due to the fact that I wrote the entire thing and compiled with Dev-C++ . So now I'm just trying to get OpenGL working with Visual C++. But it's a form application.
I have a menu setup with dropdowns and what not, I have 3 forms so far, one is a web browser that opens straight to my HTML help documents on the level editor, one is a LUA script menu that still needs work. The main one is just a big window with a standard "file, edit, etc." toolbar menu at the top. So basically I just want the main window to have OpenGL rendering in it's currently empty space.
Any help is greatly appreciated, thanks.
I have a menu setup with dropdowns and what not, I have 3 forms so far, one is a web browser that opens straight to my HTML help documents on the level editor, one is a LUA script menu that still needs work. The main one is just a big window with a standard "file, edit, etc." toolbar menu at the top. So basically I just want the main window to have OpenGL rendering in it's currently empty space.
Any help is greatly appreciated, thanks.