Game data is a very tricky thing to store. At the moment I'm thinking about starting my class to save game data and user stats etc.
Any ideas or concepts are greatly appreciated.
Game Data
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- thejahooli
- Chaos Rift Junior
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Re: Game Data
Assuming you're talking about what to store, not how to actually save it which would be done simply with file I/O, it depends entirely on the game and what you want it to save. RPGs will need to save stats/items/position, wheras a puzzle game might only need to store your scores.
Also N64vSNES has created a topic discussing similar things her: http://elysianshadows.com/phpBB3/viewto ... art=999999
Also N64vSNES has created a topic discussing similar things her: http://elysianshadows.com/phpBB3/viewto ... art=999999
I'll make your software hardware.
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- Chaos Rift Cool Newbie
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Re: Game Data
Ahh sorry about that. Thanks for your response I'll take a look at that topic.thejahooli wrote:Assuming you're talking about what to store, not how to actually save it which would be done simply with file I/O, it depends entirely on the game and what you want it to save. RPGs will need to save stats/items/position, wheras a puzzle game might only need to store your scores.
Also N64vSNES has created a topic discussing similar things her: http://elysianshadows.com/phpBB3/viewto ... art=999999