Resource Cache [XNA]
Moderator: Coders of Rage
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- Chaos Rift Junior
- Posts: 200
- Joined: Mon Feb 22, 2010 12:32 am
- Current Project: Breakout clone, Unnamed 2D RPG
- Favorite Gaming Platforms: PC, XBOX360
- Programming Language of Choice: C#
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Resource Cache [XNA]
Anyone have any experience with resource caching using XNA? I'm looking for more information and guidance as to how I might go about implementing one.