5pace 5hooter demo
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- Khearts
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- Joined: Sun Oct 10, 2010 5:07 pm
- Current Project: Super Mario Bros Clone and 3D Engine
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5pace 5hooter demo
The quality of this video is pretty-to-very crappy. I am using CamStudio. If anyone has any better suggestions as to which program I should be using instead, please enlighten me.
I don't get to program much at all due to studies and such, but over the weekend, I had an urge to do some devving. Over the course of the weekend, here is what I put together.
I am proud of what progress I've made so far, especially in the small timeframe and experience level. It's a very basic SHMUP, and it's not close to being done. If anyone has suggestions as to what to add, change, etc...I can be open for new ideas.
I should also add:
--C++ with SDL was used
--Paint was used for Graphics (ALL OF IT)
- civicdude95
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Re: 5pace 5hooter demo
Very nice SHMUP. I like that all of the art was done in Paint, although I myself prefer Paint.Net
I think powerups should be one of the first things you add.
I think powerups should be one of the first things you add.
- Khearts
- ES Beta Backer
- Posts: 50
- Joined: Sun Oct 10, 2010 5:07 pm
- Current Project: Super Mario Bros Clone and 3D Engine
- Favorite Gaming Platforms: Dreamcast
- Programming Language of Choice: C/++
Re: 5pace 5hooter demo
Thanks for the feedback!
Re: 5pace 5hooter demo
HAHHAA reminds me of my OpenGL SP4C3 1NV4D3RS!
Except yours has way more content, mine was just to play with opengl xD
Except yours has way more content, mine was just to play with opengl xD
- ParticleGames
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