How would you go about learning a library where you only have a few poorly explained examples? Im trying to learn GX for the wii but there are no good sources out there and the examples dont explain anything.
Helpx pl0x?
Learning a porly docummented library
Moderator: Coders of Rage
Re: Learning a porly docummented library
Read through opensource sources that use library.
You could start out reading through grrlib.
You could start out reading through grrlib.
- Ginto8
- ES Beta Backer
- Posts: 1064
- Joined: Tue Jan 06, 2009 4:12 pm
- Programming Language of Choice: C/C++, Java
Re: Learning a porly docummented library
well I'm guessing you're using libogc, so you'd probably want to look through the headers, as well as taking bnpph's advice and looking through things like GRRLib or gl2gx, as both should show at least some connection to how you'd use GX normally.
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
- mv2112
- Chaos Rift Junior
- Posts: 240
- Joined: Sat Feb 20, 2010 4:15 am
- Current Project: Java Tower Defence Game
- Favorite Gaming Platforms: N64/Xbox 360/PC/GameCube
- Programming Language of Choice: C/++, Java
- Location: /usr/home/mv2112
- Contact:
Re: Learning a porly docummented library
bnpph wrote:Read through opensource sources that use library.
You could start out reading through grrlib.
I never thought of doing that....Ginto8 wrote:well I'm guessing you're using libogc, so you'd probably want to look through the headers, as well as taking bnpph's advice and looking through things like GRRLib or gl2gx, as both should show at least some connection to how you'd use GX normally.
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
Re: Learning a porly docummented library
Just start digging through header files.