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Learning a porly docummented library
Posted: Sun Mar 13, 2011 5:26 pm
by mv2112
How would you go about learning a library where you only have a few poorly explained examples? Im trying to learn GX for the wii but there are no good sources out there and the examples dont explain anything.
Helpx pl0x?
Re: Learning a porly docummented library
Posted: Sun Mar 13, 2011 6:03 pm
by bnpph
Read through opensource sources that use library.
You could start out reading through grrlib.
Re: Learning a porly docummented library
Posted: Sun Mar 13, 2011 6:16 pm
by Ginto8
well I'm guessing you're using libogc, so you'd probably want to look through the headers, as well as taking bnpph's advice and looking through things like GRRLib or gl2gx, as both should show at least some connection to how you'd use GX normally.
Re: Learning a porly docummented library
Posted: Sun Mar 13, 2011 7:24 pm
by mv2112
bnpph wrote:Read through opensource sources that use library.
You could start out reading through grrlib.
Ginto8 wrote:well I'm guessing you're using libogc, so you'd probably want to look through the headers, as well as taking bnpph's advice and looking through things like GRRLib or gl2gx, as both should show at least some connection to how you'd use GX normally.
I never thought of doing that....
Re: Learning a porly docummented library
Posted: Sun Mar 13, 2011 8:05 pm
by Falco Girgis
Just start digging through header files.