OpenGL Not rendering?
Posted: Sat Apr 14, 2012 11:27 pm
Hey, quick question for you guys, I'm working on a OpenGL project, and it runs completely fine from Visual Studio, in all release modes, but when I try to run the game from just the exe, no geometry will render. All my textures are being properly loaded and included with the exe, it simply will not show the 3D part of things. Also, I'm using SFML as my windowing library and using it to display 2D graphics over the 3D scene. SFML returns no errors, and still works and renders in both the exe and from visual studio. Is there any common solution to this problem? I'm assuming i'm just forgetting something key here. If not I can post code to help out.