Whether you're a newbie or an experienced programmer, any questions, help, or just talk of any language will be welcomed here.
Moderator: Coders of Rage
Falco Girgis
Elysian Shadows Team
Posts: 10294 Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:
Post
by Falco Girgis » Thu Sep 02, 2004 9:32 pm
I'm so sick of hearing Arce go on and on about his "Buffers" in blitz plus. This is actually 2D programming in general.
I know it sounds wierd, but I've gotten VERY accustomed to doing 2D with 3D hardware and such. I wonder if I could learn OpenGL since its 3D.
I don't use "buffers"
I render my images using 3D hardware.
You guys are fools... and if I hear buffer again, I'll scream...
MarauderIIC
Respected Programmer
Posts: 3406 Joined: Sat Jul 10, 2004 3:05 pm
Location: Maryland, USA
Post
by MarauderIIC » Thu Sep 02, 2004 9:35 pm
Pshaw! OpenGL uses buffer. Well... if you use double-buffering. See, you draw an image to a screen and while you're doing that, you write the next image to the buffer. Then you swap them. It's a lot faster to draw that way -- because the image is always ready, and isn't drawn as it is needed. The difference between showing a slide show and showing a slide show while you're creating the slide you are currently showing.
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
Wutai
Chaos Rift God
Posts: 1510 Joined: Sat May 29, 2004 2:30 am
Location: Currently incarcerated.
Post
by Wutai » Thu Sep 02, 2004 9:37 pm
Buffew, I mean buffew!
Dang It!!! I knew that I shewd have taken that speach thewapy cwass!
This is a joke about unfunny jokes. And bad use of irony.
Don Pwnious
Chaos Rift Devotee
Posts: 833 Joined: Tue Jun 15, 2004 5:32 pm
Location: on the streets wit my j23
Contact:
Post
by Don Pwnious » Thu Sep 02, 2004 9:38 pm
lol thats the same with blitz
1/8th time- 14secs
1/8th speed - 110mph
JS Lemming
Game Developer
Posts: 2383 Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON
Post
by JS Lemming » Fri Sep 03, 2004 5:30 pm
If you didn't use double-buffering you would see your screen flickering. It would be like adding pictures to the screen everytime you draw to it while your playing.
Small girl at the harbor wrote: Look Brandon, that crab's got ham!
Falco Girgis
Elysian Shadows Team
Posts: 10294 Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:
Post
by Falco Girgis » Fri Sep 03, 2004 5:33 pm
I don't like that. I like rendering. 3D applications don't need buffers. Damn buffers...
JS Lemming
Game Developer
Posts: 2383 Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON
Post
by JS Lemming » Fri Sep 03, 2004 9:12 pm
Super Sonic wrote: I don't like that. I like rendering. 3D applications don't need buffers. Damn buffers...
I'm pretty sure 3D applications are rendered to a buffer.
Small girl at the harbor wrote: Look Brandon, that crab's got ham!
Falco Girgis
Elysian Shadows Team
Posts: 10294 Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:
Post
by Falco Girgis » Fri Sep 03, 2004 9:16 pm
I'm pretty sure that if I hear buffer again, I'll die.
JS Lemming
Game Developer
Posts: 2383 Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON
Post
by JS Lemming » Fri Sep 03, 2004 9:32 pm
Hey my shoes seem to be untied.... Let me just reach down and BUFFER tie them up.
Small girl at the harbor wrote: Look Brandon, that crab's got ham!
Don Pwnious
Chaos Rift Devotee
Posts: 833 Joined: Tue Jun 15, 2004 5:32 pm
Location: on the streets wit my j23
Contact:
Post
by Don Pwnious » Fri Sep 03, 2004 9:34 pm
lol cant stop laughing
1/8th time- 14secs
1/8th speed - 110mph
MarauderIIC
Respected Programmer
Posts: 3406 Joined: Sat Jul 10, 2004 3:05 pm
Location: Maryland, USA
Post
by MarauderIIC » Sat Sep 04, 2004 12:36 am
http://www.thebruce.ca/ilovebees/ wrote:
Durga: Don't.
Jersey: Don't what?
Durga: Don't try reinitializing the system with a low-reutics (?) package.
Jersey: How did you know?
Durga: Input buffer.
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.