Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.
I am working with some friends from the noobtoob community on a remake of Nickle Noobicle a 2d puzzle game. We have implemented levels loading from XML files parsed via TinyXML and all game objects are now scriptable through lua. We have been working on it for about a month we are using C++, SFML, Boost, Tinxml and Lua51. The next big task is to write a level editor. I thought I would post some screenshots:
We still have a long way to go but this is a first big milestone. Oh and yes we do uses singletons
Last edited by dejai on Thu May 06, 2010 1:21 am, edited 2 times in total.
Well one of the artists is planning on making a video when we release our first demo which should be pretty neat. Can't be sure of a release date at the moment but I will keep you posted. Also the level editor is starting to take form which is neat.
dejai wrote:Well one of the artists is planning on making a video when we release our first demo which should be pretty neat. Can't be sure of a release date at the moment but I will keep you posted. Also the level editor is starting to take form which is neat.
Cool!!! Make sure to post the vid here too so we can all see.
I have fixed up the collision and another member of the team has speed up the game so it will be considerably more difficult in the final version. If you want to watch me herding some silly slimes about you might want to check out the the new video. http://www.youtube.com/watch?v=ZuMhp1wuRn8 enjoy! And while I am here I might as well throw in a screenshot of the level editor so far...