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Moderator: PC Supremacists
Tvspelsfreak
Chaos Rift Junior
Posts: 272 Joined: Wed Sep 29, 2004 5:53 pm
Favorite Gaming Platforms: NES, SNES
Programming Language of Choice: C/C++
Location: Umeå, Sweden
Contact:
Post
by Tvspelsfreak » Tue Jan 25, 2005 7:09 pm
Yes, I've done it.
I have gotten cel-shading to work on DC.
That there is a cel-shaded, rotating 3D model
complete with lightning effects.
The code is based on
NeHe OpenGL tutorial #37 but most of it is rewritten to work on Dreamcast.
Download the .elf file!
EDIT:
Controls:
A: rotation on/off
Y: Screenshot (not recommended)
Last edited by
Tvspelsfreak on Tue Jan 25, 2005 7:09 pm, edited 1 time in total.
Falco Girgis
Elysian Shadows Team
Posts: 10294 Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:
Post
by Falco Girgis » Tue Jan 25, 2005 7:19 pm
Holy crap Tvspelsfreak, that's freaking insane.
It's beautiful too. Anybody with any respect whatsoever should download this elf and see the beauty in action. Like right now.
Gah! I'm still watching the damn thing rotate o-so-sexy like.
JS Lemming
Game Developer
Posts: 2383 Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON
Post
by JS Lemming » Wed Jan 26, 2005 7:30 am
Awww... I'm at skoo now. I'll check the mug out tonight. Nice work!
Small girl at the harbor wrote: Look Brandon, that crab's got ham!
Guest
Post
by Guest » Wed Jan 26, 2005 4:55 pm
Sorry I didn't post sooner. that is so damn awesome! Nice job, and congrats!
Orgodemirk
Chaos Rift Devotee
Posts: 784 Joined: Fri May 21, 2004 7:05 pm
Location: <pos>
Contact:
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by Orgodemirk » Wed Jan 26, 2005 5:42 pm
THATS AWESOME!!!!!11one
A glitch?
JS Lemming
Game Developer
Posts: 2383 Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON
Post
by JS Lemming » Thu Jan 27, 2005 3:58 pm
I tied it out. I must say, that is sleek! Deserves grande credit. So, do you plan to expand on this and make some sort of cell shaded game or was it just for the sake of experimenting fun goodness.
Small girl at the harbor wrote: Look Brandon, that crab's got ham!
Tvspelsfreak
Chaos Rift Junior
Posts: 272 Joined: Wed Sep 29, 2004 5:53 pm
Favorite Gaming Platforms: NES, SNES
Programming Language of Choice: C/C++
Location: Umeå, Sweden
Contact:
Post
by Tvspelsfreak » Thu Jan 27, 2005 4:19 pm
It's just an experiment for now.
It's still too slow to use in a game.
I've got a ton of optimizations to do, mostly to the outline drawing code.
It'll be a fun weekend!
Falco Girgis
Elysian Shadows Team
Posts: 10294 Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:
Post
by Falco Girgis » Thu Jan 27, 2005 6:46 pm
Tvspelsfreak wrote:
It'll be a fun weekend!
Hell yeah it will, we can both pull our "stay up all night devving" deal. Oh and, we never finished playing Kirby!
Warmtoe
Dreamcast Developer
Posts: 1 Joined: Tue Feb 01, 2005 12:52 am
Post
by Warmtoe » Tue Feb 01, 2005 12:54 am
Monkey butlers!!!!!!!
That is absolutely beautiful - a work of art - well done - I even had to register here so I could tell you so - you should post that at DCEmulation - it'd blow their minds!
spideyspiderman2000
Chaos Rift Demigod
Posts: 1177 Joined: Fri Sep 17, 2004 9:28 pm
Location: Stupid Kansas
Contact:
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by spideyspiderman2000 » Tue Feb 01, 2005 6:21 am
Dude, that is sweet. Keep up the good work!
South Park wrote: Mr Garrison: Okay class. Can anybody tell me what "Sexual Harrassment" is?
Cartman: Isn't that when you're having intercourse with a special lady friend, and some other guy comes up behind you and tickles your balls?
I HATE Jack Thompson!
Falco Girgis
Elysian Shadows Team
Posts: 10294 Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:
Post
by Falco Girgis » Tue Feb 01, 2005 8:01 am
Warmtoe wrote: Monkey butlers!!!!!!!
That is absolutely beautiful - a work of art - well done - I even had to register here so I could tell you so - you should post that at DCEmulation - it'd blow their minds!
He's optimizing it more so that he'll be ready when the DCemu people start flooding him with source requests.
People at TCR are alot cooler about stuff like that...
Last edited by
Falco Girgis on Tue Feb 01, 2005 8:01 am, edited 1 time in total.
MarauderIIC
Respected Programmer
Posts: 3406 Joined: Sat Jul 10, 2004 3:05 pm
Location: Maryland, USA
Post
by MarauderIIC » Tue Feb 01, 2005 3:06 pm
Hey, its the boss from q2. Jorg or whatever... :)
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
MetaFox
Chaos Rift Newbie
Posts: 3 Joined: Tue Feb 01, 2005 5:39 pm
Post
by MetaFox » Tue Feb 01, 2005 5:40 pm
Wow, completely awesome. Absolutely insane.
Falco Girgis
Elysian Shadows Team
Posts: 10294 Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:
Post
by Falco Girgis » Tue Feb 01, 2005 6:25 pm
Welcome and I recommend you use the DC PVR to do that.
BTW, welcome MetaFox!