I assumed that there would be support for testing it without too much hassle since they have areas in the community with code samples dedicated to adding networking to your game. Of course, anyone would need to modify these for their own use, and you'd then expect that you'd need to test that with other players. Unfortunately, this isn't allowed unless they're another "Creator" because Microsoft doesn't trust developers to not give away networked games to their friends haphazardly. I can understand their hesitation in that regard, but it certainly presents me with a major dilemma.
There is however a potential solution. Might I be able to send one of you who has a Creator's Club membership my current build to test it? I can think of one developer on here who for sure has one, and there may be others that I'm not aware of. It would be an enormous help to me!



