Search found 43 matches

by EddieRingle
Sun Mar 16, 2014 2:38 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41555

Re: "Triangle" - Ludum Dare Project Flash Rewrite

Saw this on /r/gamedev and thought your name looked familiar; didn't realize you were providing updates here!

This game looks super smooth, I love it.
by EddieRingle
Wed Feb 12, 2014 9:35 am
Forum: Game Development
Topic: BrainCollect (Free Android game)
Replies: 10
Views: 7254

Re: BrainCollect (Free Android game)

Hello again! I just finished the AndEngine version of this game. I would be really happy if some of you could confirm that this game is running as it should :) Much nicer now! The only other things I'd say are that you might want to consider a higher resolution font (text is blurry on high density ...
by EddieRingle
Tue Feb 04, 2014 7:16 pm
Forum: Game Development
Topic: BrainCollect (Free Android game)
Replies: 10
Views: 7254

Re: BrainCollect (Free Android game)

Here's what the two scenes look like on my Nexus 5 (1920x1080px, xxhdpi). By the way, the back button doesn't exit the game. I know you're still working on it, but please don't eat that event and send it to oblivion. How is your game set up? Are you using straight Android Views, SurfaceView & Ca...
by EddieRingle
Mon Jan 06, 2014 1:26 pm
Forum: Programming Discussion
Topic: toLua++ runtime error 0xc000a200
Replies: 4
Views: 4375

Re: toLua++ runtime error 0xc000a200

Google brought me to this thread, which suggests you need to provide the /APPCONTAINER:NO option to the linker command line.
by EddieRingle
Fri Sep 20, 2013 8:37 pm
Forum: General/Off-Topic
Topic: Where did it all begin for you?
Replies: 45
Views: 30067

Re: Where did it all begin for you?

Saw this thread and immediately began digging throughout the Internet for old ramblings of my younger self, as apparently 7-8 years is far too long ago for me to remember with any detail. (After finding some old forum posts of mine, I think I might have been slightly schizophrenic in middle school.....
by EddieRingle
Fri May 31, 2013 1:29 pm
Forum: General Gaming
Topic: My Childhood is Restored
Replies: 2
Views: 9244

My Childhood is Restored

Full post with album is here . Due in part to watching Falco occasionally mentioning the Dreamcast in a video or two and the fact that I had money burning a hole in my pocket, I bought a used Dreamcast on eBay. I recall, vividly, many hours at Grandma's house were spent playing this wonderful system...
by EddieRingle
Sun May 05, 2013 9:32 pm
Forum: General/Off-Topic
Topic: So what are you guys doing these days?
Replies: 26
Views: 14603

Re: So what are you guys doing these days?

Turned 19 today. That was fun, I guess. Of course, Mexican food isn't my favorite so every year it's up to me to come up with an alternative, else things degrade into a Cinco de Mayo thing. This year was Jimmy John's. Didn't go to college last Fall, not sure if I'll go this Fall. All my friends have...
by EddieRingle
Thu Jan 24, 2013 4:55 pm
Forum: Game Development
Topic: Project "bitfield"
Replies: 7
Views: 6483

Re: Project "bitfield"

So, I didn't make the deadline for the CREATE jam. Oh well. :P Truth is, I got a little too involved on the optimization side of things and went ahead and implemented my own draw batcher and stuff. That took about 3 hours, and then I spent the next 72 hours (I think?) tracking down a huge memory spi...
by EddieRingle
Sun Jan 20, 2013 11:20 pm
Forum: Game Development
Topic: Project "bitfield"
Replies: 7
Views: 6483

Re: Chronicling my CREATE Game Jam Attempt - "bitfield"

I think these update videos might become a regular thing. :D After failing to get the opus decoder working last night, I added vorbis support to the engine today and eventually also got it working on Android. Also showcased in this video is the addition of OUYA controller input handling. Unfortunate...
by EddieRingle
Sat Jan 19, 2013 7:38 pm
Forum: Game Development
Topic: Project "bitfield"
Replies: 7
Views: 6483

Re: Chronicling my CREATE Game Jam Attempt - "bitfield"

Looks awesome, and I'm glad that we're going to be seeing regular updates with this! I think you're the only one on the boards with the devkit too. :D Cool project, I have recently messed around with Android development and discovered NDK could be used instead so it would be interesting to see some...
by EddieRingle
Wed Jan 16, 2013 2:10 pm
Forum: Game Development
Topic: Project "bitfield"
Replies: 7
Views: 6483

Re: Chronicling my CREATE Game Jam Attempt - "bitfield"

Time for a brief update, I guess. https://dl.dropbox.com/u/3274458/triforce/bitfield1_640.png I've got a name for this game, now, calling it "bitfield" for reasons that will hopefully be made clear soon. I even went so far as to register bitfieldgame.com, so I think I'm sticking to the nam...
by EddieRingle
Sun Jan 13, 2013 7:24 pm
Forum: Game Development
Topic: Project "bitfield"
Replies: 7
Views: 6483

Project "bitfield"

So, OUYA & Kill Screen announced their CREATE Game Jam competition last week. Since I was fortunate to be able to grab a dev kit, I figured I'd use it as an excuse to get back into game development (the past few months have been filled with non-game-related Android contracts, and that tends to ...
by EddieRingle
Wed Feb 15, 2012 5:07 pm
Forum: Game Development
Topic: Garbe Engine/Editor C++/SDL
Replies: 21
Views: 7860

Re: Garbe Engine/Editor C++/SDL

Looks like a neat start, but I heavily suggest you don't re-load the textures in the Dot class on every key press (dunno what your load_image function does, but I can only assume the worst). ;)
by EddieRingle
Sat Feb 11, 2012 11:16 pm
Forum: Game Development
Topic: Downlink: A Web-based Uplink Clone
Replies: 5
Views: 3101

Re: Downlink: A Web-based Uplink Clone

Thanks for checking it out. At the moment, I've made the decision to package it up as a Chrome app, which will allow me to make an awesome game without worrying about the cross-browser compatibility. Despite that, I have been testing it in Firefox alongside Chrome and aside from a few quirks that ca...
by EddieRingle
Sun Jan 22, 2012 10:51 am
Forum: Game Development
Topic: Downlink: A Web-based Uplink Clone
Replies: 5
Views: 3101

Downlink: A Web-based Uplink Clone

A few years ago, a friend and myself had the idea to create a clone of the game Uplink , by Introversion Software. The catch was that it would be done completely on the Web, however. Back then though, the technology wasn't quite up to par (these were the pre-Chrome days), so we had to put the projec...