Guides & resources

Whether you're a newbie or an experienced programmer, any questions, help, or just talk of any language will be welcomed here.

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MarauderIIC
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Guides & resources

Post by MarauderIIC »

Post your resources to get them added. Be sure to also check 'unsorted' at the bottom.

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projecteuler.net


Recommendations by community member anothrguitarist can be found in his content-heavy post here. I highly recommend reading his post in addition to this one.

C++ E-books (Found by davidthefat) Complete AFAIK
Mastering C++ (1999)
Teach Yourself C++ in 21 Days (2nd ed)

Actual books
  • Programming Role Playing Games with DirectX 2nd ed. by Jim Adams
  • Tricks of the Windows Game Programming Gurus 2nd ed. by Andre LaMothe (out of print though...)
    Community member mllarson says that "both are full of wisdom on game programming."
  • Additionally, see anothrguitarist's post here.
Videos General Tutorials:
The more broad stuff. Practice Exercises Specific tutorials:
These deal with very specific questions, issues, or techniques. Documentation: Useful functions:
References to certain functions you might find useful. Miscellaneous links:
  • i++ vs ++i- Which is faster?
  • programmersheaven.com - Good forums w/ pretty quick responses about anything any-language related.
  • gamedev.net - Good forums, slower responses. Includes "Beginner forum".
  • Guru of the Week - I think it's dead, but it still has an archive of specific issues and nifty solutions.
  • thefreecountry.com - Free Programmers', Webmasters' and Security Resources
System-specific:
Last edited by MarauderIIC on Sun May 03, 2009 6:24 pm, edited 40 times in total.
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Post by Arce »

Your "Dynamically allocating multi-dimensional arrays " link no longer works. =/
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Post by Falco Girgis »

Arce wrote:Your "Dynamically allocating multi-dimensional arrays " link no longer works. =/
LOL!

C-style? You're better off vomiting into a scanner, using some sort of text detection software to make it into letters, and pasting it into your source code as a loader function than mucking with it in C.

j/k
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MarauderIIC
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Re: Guides & resources

Post by MarauderIIC »

lolno, fix'd.
Hey did you know the difference between malloc and new is that new calls constructors? (And delete calls destructors?)
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cypher1554R
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Re: Guides & resources

Post by cypher1554R »

Does anyone know any good NEWER win32 programming guide.. like a book, e-book, site, or something..?

I bumped into a book:
Programming Windows - 5th edition by Charles Petzold

October 5, 1998 .. :s
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Re: Guides & resources

Post by M_D_K »

If anyone is interested in the PSP

http://www.psp-programming.com/
Has an active forum and tutorials on setting up the psp toolchain in cygwin and linux, A few of the NeHe tutorials have been ported to psp as well

http://hitmen.c02.at/files/yapspd/psp_doc/frames.html
Something all PSP devs needs. Too many things to list, falls just short of everything :)

http://www.devsgen.com/index.php?option ... &Itemid=28
List of libraries and how to get them to compile for the PSP

Edit- Added to OP. --Mar
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MarauderIIC
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Re: Guides & resources

Post by MarauderIIC »

cypher1554R wrote:Does anyone know any good NEWER win32 programming guide.. like a book, e-book, site, or something..?
Apparently not =)

Also, adding PSP stuff
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Re: Guides & resources

Post by cypher1554R »

MarauderIIC wrote:
cypher1554R wrote:Does anyone know any good NEWER win32 programming guide.. like a book, e-book, site, or something..?
Apparently not =)
No problem. I guess I'm okay to just roll with msdn resources & reference.
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Re: Guides & resources

Post by M_D_K »

your welcome marauder. If i find anything else interesting I'll post links
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IRC wrote: <sparda> The routine had a stack overflow, sorry.
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MarauderIIC
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Re: Guides & resources

Post by MarauderIIC »

added books that davidthefat posted here http://elysianshadows.com/phpBB3/viewto ... art=999999
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Re: Guides & resources

Post by Falco Girgis »

For Lua programming, add the official reference: http://www.lua.org/manual/5.1/manual.html

It covers every function in the entire Lua library and also explains the basic software integration process.

Edit: Added to OP -- Mar
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Re: Guides & resources

Post by Vortex »

http://www.youtube.com/antiRTFM

antiRTFM´s tutorials from youtube he explains very well and goes through all so you understand.

but im new to programming so if hes videos teach bad habids etc please tell me.

Edit: Added to OP --Mar
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Re: Guides & resources

Post by mllarson »

Well, these aren't online resources, but a few dead tree resources I have are:
Programming Role Playing Games with DirectX 2nd ed. by Jim Adams
Tricks of the Windows Game Programming Gurus 2nd ed. by Andre LaMothe (out of print though...)

Both are full of wisdom on game programming.

-Matt

Edit: Added to OP --Mar
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MarauderIIC
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Re: Guides & resources

Post by MarauderIIC »

Last edited by MarauderIIC on Mon Dec 15, 2008 7:06 pm, edited 26 times in total.
Reason: isometrics: nice hunting, andrew

Sorry I haven't added the videos or dead trees yet =p
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Re: Guides & resources

Post by andrew »

Stanford CS Education Library -- Lots of good documents on Pointers, Memory, Lists, Trees, Perl, and other stuff.

Eternally Confuzzled -- Advanced stuff on trees, sorting, hashing, lists, and more.

Edit: Added to OP --Mar
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