Moon Lander
Moderator: PC Supremacists
Moon Lander
Hey there, I have been working on a moon lander game for a month now, here is the result so far.
Best thing it is going to have online high scores.
http://www.youtube.com/watch?v=GlqJL1d8CUo
Tell me how you like it, and how I can improve it :p
Forgot to say, so game has N number of levels, each level terrain is generated randomly, and position of upgrades, and landing platform is random also.
Gravity is higher every level, and terrain gets more difficult.
Best thing it is going to have online high scores.
http://www.youtube.com/watch?v=GlqJL1d8CUo
Tell me how you like it, and how I can improve it :p
Forgot to say, so game has N number of levels, each level terrain is generated randomly, and position of upgrades, and landing platform is random also.
Gravity is higher every level, and terrain gets more difficult.
- BlueMonkey5
- Chaos Rift Cool Newbie
- Posts: 86
- Joined: Fri Feb 20, 2009 12:54 am
Re: Moon Lander
looks good but programming the controls must have sucked. why do you have to blow up the ground?
Re: Moon Lander
It is just for, uhhmm how to say, failsafe, sometimes(1-4 times in 40 rounds) platform spawns too low, almost under the terrain, so, you will use bomb when that happens I know it's stupid but, I couldn't make to spawn platform every time perfectly, because it's so dynamic, random...
Why do you think that programming controls must sucked?
Why do you think that programming controls must sucked?
- BlueMonkey5
- Chaos Rift Cool Newbie
- Posts: 86
- Joined: Fri Feb 20, 2009 12:54 am
Re: Moon Lander
cuz it looks like theyre really touch sensative... not just your basic press a key and move. but otherwise, blowing up the ground isnt really stupid, just something different. maybe you can turn it into something or apply that conept to another game somehow. lookin good.
- dandymcgee
- ES Beta Backer
- Posts: 4709
- Joined: Tue Apr 29, 2008 3:24 pm
- Current Project: https://github.com/dbechrd/RicoTech
- Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
- Programming Language of Choice: C
- Location: San Francisco
- Contact:
Re: Moon Lander
Not sure why the menu kept blinking in the middle of the levels, but that's really cool!
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
Re: Moon Lander
Hi guys, I made a playable version of the game, some in game text is a little bit change, but that is because I hosted it on server that has different OS than I had while programming game.
Game has this features.
-Random terrain every level, gradually with each level terrain changes it colors, and it becomes more "bumpier", terrain is also destructible
-Gravity is higher every level, so it gets harder to control your lander
-Online ranking is working, but there is minor bug, you can't view yourself on list, until you reset game I still don't have idea how to fix it or where is error.
You can maximally type 8 characters as your name, with backspace you delete all characters, press SPACE to upload your data to high score list.
-You have 2 bombs at beggining, so you need to pick them up, because often engine, and fuel packs, will be underground xD.
-In this build I made 300l of fuel as default, I find it somewhat harder to play with that little fuel, so I might changed it if I continue working on a game.
You can play it here http://bayner.com/webstart/game.jnlp press save as, if you want to launch game from your desktop instead of going every time on that website to play it.
Game has this features.
-Random terrain every level, gradually with each level terrain changes it colors, and it becomes more "bumpier", terrain is also destructible
-Gravity is higher every level, so it gets harder to control your lander
-Online ranking is working, but there is minor bug, you can't view yourself on list, until you reset game I still don't have idea how to fix it or where is error.
You can maximally type 8 characters as your name, with backspace you delete all characters, press SPACE to upload your data to high score list.
-You have 2 bombs at beggining, so you need to pick them up, because often engine, and fuel packs, will be underground xD.
-In this build I made 300l of fuel as default, I find it somewhat harder to play with that little fuel, so I might changed it if I continue working on a game.
You can play it here http://bayner.com/webstart/game.jnlp press save as, if you want to launch game from your desktop instead of going every time on that website to play it.
- RyanPridgeon
- Chaos Rift Maniac
- Posts: 447
- Joined: Sun Sep 21, 2008 1:34 pm
- Current Project: "Triangle"
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C/C++
- Location: UK
- Contact:
Re: Moon Lander
It has lots of potential but the bugs make it completely unplayable.
1. When I start, loads of asteroids usually kill me before I have time to do anything
2. In some levels you do not have enough fuel to even slow down at all
3. The health and fuel top-ups spawn inside the ground alot of the time
1. When I start, loads of asteroids usually kill me before I have time to do anything
2. In some levels you do not have enough fuel to even slow down at all
3. The health and fuel top-ups spawn inside the ground alot of the time
Re: Moon Lander
RyanPridgeon wrote:It has lots of potential but the bugs make it completely unplayable.
1. When I start, loads of asteroids usually kill me before I have time to do anything
2. In some levels you do not have enough fuel to even slow down at all
3. The health and fuel top-ups spawn inside the ground alot of the time
1. When you start asteroids doesn't kill you, if you collide with them they will just dissapear, you probably get killed because on every level you are set on some random position, with -x or x velocity, so if you don't react fast you will get outside game screen so you will get killed somehow xD.
It can be fixed in 5 minutes, I just didn't know it will be such a problem.
2. I seen that on my own, it was very hard to play when you start with 300l of fuel, I will probably change the default value of fuel to 500l, that would be enough for the start.
3. You need to pick up bombs, and launch them on terrain, so when you destroy terrain you can access them.
Thanks for pointing that out
- aamesxdavid
- ES Beta Backer
- Posts: 347
- Joined: Wed Jan 07, 2009 8:49 pm
- Location: Bellevue, WA
- Contact:
Re: Moon Lander
That little X next to the edit button is the delete button.systat wrote:DELETE ME
..unless you were referring to your account rather than your post.
Re: Moon Lander
Yes, I was referring to post, well I still don't see an X, there is EDIT, warning sign, to report post, and QUOTEaamesxdavid wrote:That little X next to the edit button is the delete button.systat wrote:DELETE ME
..unless you were referring to your account rather than your post.
lol, I actually see X on this post, but not on previous though.