good books for game programming?
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good books for game programming?
What are some good books on game programming?
- wtetzner
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Re: good books for game programming?
Tricks of the Windows Game Programming Gurus: http://www.amazon.com/Tricks-Windows-Pr ... 0672323699Raiden wrote:What are some good books on game programming?
It's a really good book, and even though there's a lot of Windows and DirectX stuff in it, it can all be applied to any OS/language/API.
The novice realizes that the difference between code and data is trivial. The expert realizes that all code is data. And the true master realizes that all data is code.
Re: good books for game programming?
...any good SDL bookswtetzner wrote:Tricks of the Windows Game Programming Gurus: http://www.amazon.com/Tricks-Windows-Pr ... 0672323699Raiden wrote:What are some good books on game programming?
It's a really good book, and even though there's a lot of Windows and DirectX stuff in it, it can all be applied to any OS/language/API.
- Spikey
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Re: good books for game programming?
This one is one of my favourites :p
Fundamentals of Math and Physics for Game Programmers
http://www.amazon.com/Fundamentals-Phys ... 0131687425
SDL eh, I remember one thread somewhere here that recommended Focus on SDL,
http://www.amazon.com/Focus-Premier-Pre ... 1592000304
I've always gone to http://www.lazyfoo.net for any SDL help.
As far as programming texts I have, I do have How to Program C++ 6th edition http://www.amazon.com/How-Program-Harve ... 977&sr=1-1, it's all right, but usually c++ related stuff I just search and read online...
I'll crack open Beginning OpenGL: Game Programming sometimes.
http://www.amazon.com/Beginning-OpenGL- ... 476&sr=1-1 It's an easy read but it's brief, and covers only the basics. I guess for something like opengl you would want the legendary Red Book http://www.opengl.org/documentation/red_book/. I haven't actually looked at the book, but people tell me its the best.....
When I was first learning c++ I bought C++ Programming in easy steps
http://www.amazon.com/Programming-Easy- ... 222&sr=1-1
It's cheap, small, and actually helped alot without over complicating things, just enough to get the basics down. I liked it, but doesn't help me anymore...
Fundamentals of Math and Physics for Game Programmers
http://www.amazon.com/Fundamentals-Phys ... 0131687425
SDL eh, I remember one thread somewhere here that recommended Focus on SDL,
http://www.amazon.com/Focus-Premier-Pre ... 1592000304
I've always gone to http://www.lazyfoo.net for any SDL help.
As far as programming texts I have, I do have How to Program C++ 6th edition http://www.amazon.com/How-Program-Harve ... 977&sr=1-1, it's all right, but usually c++ related stuff I just search and read online...
I'll crack open Beginning OpenGL: Game Programming sometimes.
http://www.amazon.com/Beginning-OpenGL- ... 476&sr=1-1 It's an easy read but it's brief, and covers only the basics. I guess for something like opengl you would want the legendary Red Book http://www.opengl.org/documentation/red_book/. I haven't actually looked at the book, but people tell me its the best.....
When I was first learning c++ I bought C++ Programming in easy steps
http://www.amazon.com/Programming-Easy- ... 222&sr=1-1
It's cheap, small, and actually helped alot without over complicating things, just enough to get the basics down. I liked it, but doesn't help me anymore...
- MarauderIIC
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Re: good books for game programming?
There's a couple in the Guides & Resources sticky near the top under the heading "Books" along with a link to this post in the same thread. Only a few, though, but if you haven't looked there...
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
- Bludklok
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Re: good books for game programming?
This one looks really good for people just starting to program.Spikey wrote:When I was first learning c++ I bought C++ Programming in easy steps
http://www.amazon.com/Programming-Easy- ... 222&sr=1-1
It's cheap, small, and actually helped alot without over complicating things, just enough to get the basics down. I liked it, but doesn't help me anymore...
- programmerinprogress
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Re: good books for game programming?
Bludklok wrote:This one looks really good for people just starting to program.Spikey wrote:When I was first learning c++ I bought C++ Programming in easy steps
http://www.amazon.com/Programming-Easy- ... 222&sr=1-1
It's cheap, small, and actually helped alot without over complicating things, just enough to get the basics down. I liked it, but doesn't help me anymore...
I actually own that one, it isn't bad, but it's a little basic and it doesn't really engage you in learning how to program, but you can't go wrong for a tenner
I would definately recommend "C++: a beginners Guide by Herbert Schildt", although this wasn't my first C++ book, it was probably the best beginner book I ever read (I really like this guys style, he's not afraid to use the standard function library, and I would say this book explains pointers, arrays and the relationship between the two the best in my collection (well except for the complete reference, which mr Schildt also wrote )
EDIT: he also mentions C++'s Bitwise capabilities and console and File I/O (I believe Mike Mgrath also covers I/O, but i'm fairly certain my Sams Teach yourself C++ in 24 hours does not)
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I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
- thejahooli
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Re: good books for game programming?
That is the first book that I read on C++ as it was free and there was a link to it in the visual c++ download page (although I bought the book in the end). I agree with you that he explains everything well but the seems more boring than others. Still, I think this is a good book and it started me off with c++.programmerinprogress wrote:I would definately recommend "C++: a beginners Guide by Herbert Schildt", although this wasn't my first C++ book, it was probably the best beginner book I ever read (I really like this guys style, he's not afraid to use the standard function library, and I would say this book explains pointers, arrays and the relationship between the two the best in my collection (well except for the complete reference, which mr Schildt also wrote )
Sams Teach yourself C++ in 24 hours doesn't but the newer editions do, although it is brief and not as useful as other books.programmerinprogress wrote:EDIT: he also mentions C++'s Bitwise capabilities and console and File I/O (I believe Mike Mgrath also covers I/O, but i'm fairly certain my Sams Teach yourself C++ in 24 hours does not)
I'll make your software hardware.
Re: good books for game programming?
you guys are awesome, thanks for everything!
Getting focus on SDL, and C++ Programming In Easy Steps.
Thanks!!!
Getting focus on SDL, and C++ Programming In Easy Steps.
Thanks!!!