Bop N' Pop! 360 Edition

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Re: Bop N' Pop! 360 Edition

Post by trufun202 »

trufun202 wrote:
programmerinprogress wrote:EDIT: oh, and keep us informed on how well it does on the marketplace, if you have any idea, it would be nice to know what kind of audience a decent game fetches on there!
Microsoft posts the marketplace stats on a daily basis, so we'll see:

On launch day, I had 162 trials downloaded, and 6 purchases.

This project has zero to do with money, but it's fun to watch the stats. 8-)
As of yesterday, 115 copies sold! :shock:

Believe me, I never expected to sell more than 10 - thanks everybody. ;)
-Chris

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Re: Bop N' Pop! 360 Edition

Post by aamesxdavid »

That's so awesome, congrats!

Time to throw it on the resume, and look for a game development job. 8-)
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Re: Bop N' Pop! 360 Edition

Post by programmerinprogress »

Excellent, that's very impressive, got any stats on trial downloads?
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Re: Bop N' Pop! 360 Edition

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programmerinprogress wrote:Excellent, that's very impressive, got any stats on trial downloads?
2349 trials downloaded :mrgreen:
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Re: Bop N' Pop! 360 Edition

Post by PixelP »

sweet! 8-)
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Re: Bop N' Pop! 360 Edition

Post by Falco Girgis »

trufun202 wrote:
trufun202 wrote:
programmerinprogress wrote:EDIT: oh, and keep us informed on how well it does on the marketplace, if you have any idea, it would be nice to know what kind of audience a decent game fetches on there!
Microsoft posts the marketplace stats on a daily basis, so we'll see:

On launch day, I had 162 trials downloaded, and 6 purchases.

This project has zero to do with money, but it's fun to watch the stats. 8-)
As of yesterday, 115 copies sold! :shock:

Believe me, I never expected to sell more than 10 - thanks everybody. ;)
Holy SHIT, man!

Don't take this the wrong way, but I didn't think that anyone sold that much with XNA on live!
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Re: Bop N' Pop! 360 Edition

Post by rolland »

GyroVorbis wrote:Holy SHIT, man!
Don't take this the wrong way, but I didn't think that anyone sold that much with XNA on live!
Maybe, but how many of those were people from here? Still pretty godly. :worship:
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Re: Bop N' Pop! 360 Edition

Post by Sanshin77 »

trufun202 wrote: As of yesterday, 115 copies sold! :shock:

Believe me, I never expected to sell more than 10 - thanks everybody. ;)
I'm curious, how many copies sold now?(almost 3 weeks since approval)
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Re: Bop N' Pop! 360 Edition

Post by Netwatcher »

Bull-freaking-horse-shit... how much money did you make?

In what parts of Europe is it out?
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Re: Bop N' Pop! 360 Edition

Post by trufun202 »

Netwatcher wrote:In what parts of Europe is it out?
It's only available in the US, UK, and Canada. I tried for a Spain, Italy, and France release - but it would have taken forever to get the translations approved.
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Re: Bop N' Pop! 360 Edition

Post by trufun202 »

Netwatcher wrote:Presenting a new game from FalseFun101 entertainment: Coce N' Dope.
Coming this winter, to a beggar near you.
Watch it, son. Don't make me bust out my "I made Bop N' Pop and you didn't." t-shirt! ;)
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Re: Bop N' Pop! 360 Edition

Post by Netwatcher »

trufun202 wrote:
Netwatcher wrote:Presenting a new game from FalseFun101 entertainment: Coce N' Dope.
Coming this winter, to a beggar near you.
Watch it, son. Don't make me bust out my "I made Bop N' Pop and you didn't." t-shirt! ;)
It's only out of love 8-)


Any chance for the game to come out in the Middle East anytime soon? :lol:
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
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Re: Bop N' Pop! 360 Edition

Post by trufun202 »

Netwatcher wrote:
trufun202 wrote:
Netwatcher wrote:Presenting a new game from FalseFun101 entertainment: Coce N' Dope.
Coming this winter, to a beggar near you.
Watch it, son. Don't make me bust out my "I made Bop N' Pop and you didn't." t-shirt! ;)
It's only out of love 8-)


Any chance for the game to come out in the Middle East anytime soon? :lol:
lol, nope, sorry man. I'm essentially Microsoft's bitch when it comes to Xbox Live games :)
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Re: Bop N' Pop! 360 Edition

Post by RyanPridgeon »

So come on then, how much have you made? $$$ ;)
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Re: Bop N' Pop! 360 Edition

Post by Netwatcher »

trufun202 wrote:
Netwatcher wrote:
trufun202 wrote:
Netwatcher wrote:Presenting a new game from FalseFun101 entertainment: Coce N' Dope.
Coming this winter, to a beggar near you.
Watch it, son. Don't make me bust out my "I made Bop N' Pop and you didn't." t-shirt! ;)
It's only out of love 8-)


Any chance for the game to come out in the Middle East anytime soon? :lol:
lol, nope, sorry man. I'm essentially Microsoft's bitch when it comes to Xbox Live games :)
Well I don't have an Xbox so no hard feelings :lol:

Up next- bop N' pop 3D
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
-Derek Powazek, http://powazek.com/posts/1655

blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
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