I'm making Bop N' Pop, my cheesy little puzzle game, for the Xbox 360. (There's just something about developing a console game that really intrigues me, and its a small project - so I felt it was worth taking the break from Golvellius.)
A co-worker is doing the graphics for me, so I brought it up to work to show off the game and test the 4-Player Party Mode. And, everything worked well - so rock on.

Well...another co-worker saw the game and mentioned that a client is looking for little Tetris / Dr. Mario style game to re-skin for their next conference, and my game is going to be the first one presented at the client pitch tomorrow!

Holy shit fuck wow, I wasn't expecting that at all! Of course, there's no guarantee it'll be picked up, but it's cool that they're interested.
Anyways, as for the 360 edition, the game is probably 95% complete - I just need to build the Trial Mode, finish the "How to Play" screens, and drop in my co-worker's artwork (which isn't ready yet). Once complete, if the game is approved by the XNA Creator's Club community it'll be available on XBLA.
woot.