3D Graphics Engine Progress

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EdBoon
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Re: [GroundUpEngine] 3D Engine Progress

Post by EdBoon »

thats awesome! (not the sick part)

i always like your videos, i don't know how i didn't see the client/server video when you posted it, anyways thanks for the update. The client server stuff is what has been on my plate the last 3 weeks as well , so fun..
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Re: [GroundUpEngine] 3D Engine Progress

Post by GroundUpEngine »

EdBoon wrote:thats awesome! (not the sick part)

i always like your videos, i don't know how i didn't see the client/server video when you posted it, anyways thanks for the update. The client server stuff is what has been on my plate the last 3 weeks as well , so fun..
Ops didn't see this, many thanks! :)
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Re: [GroundUpEngine] 3D Engine Progress

Post by GroundUpEngine »

Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
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Re: [GroundUpEngine] 3D Engine Progress

Post by MadPumpkin »

GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<
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Re: [GroundUpEngine] 3D Engine Progress

Post by dandymcgee »

Damn, that looks pretty cool man.
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Re: [GroundUpEngine] 3D Engine Progress

Post by GroundUpEngine »

MadPumpkin wrote:
GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<
dandymcgee wrote:Damn, that looks pretty cool man.
Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)
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Re: [GroundUpEngine] 3D Engine Progress

Post by eatcomics »

GroundUpEngine wrote:
MadPumpkin wrote:
GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<
dandymcgee wrote:Damn, that looks pretty cool man.
Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)
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Re: [GroundUpEngine] 3D Engine Progress

Post by Milch »

GroundUpEngine wrote:
MadPumpkin wrote:
GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<
dandymcgee wrote:Damn, that looks pretty cool man.
Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)
Great to hear that!
I also rewrote/redesigned my engine a couple of times, because I've learned so much (and made soo much mistakes!) in code-design while developing it :lol:
btw. A pretty cool article about writing good and maintainable code: http://www.doolwind.com/blog/solid-prin ... evelopers/
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Re: [GroundUpEngine] 3D Engine Progress

Post by GroundUpEngine »

eatcomics wrote:
GroundUpEngine wrote: Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)
<3
Hellz yeah! ;)
Milch wrote: Great to hear that!
I also rewrote/redesigned my engine a couple of times, because I've learned so much (and made soo much mistakes!) in code-design while developing it :lol:
btw. A pretty cool article about writing good and maintainable code: http://www.doolwind.com/blog/solid-prin ... evelopers/
Thanks for the link, a good article I think! :)
This is the one I've been using recently: http://geosoft.no/development/cppstyle.html
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Re: [GroundUpEngine] 3D Engine Progress

Post by GroundUpEngine »

Projects been pretty dead, but heres whats up... :lol:

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Re: [GroundUpEngine] 3D Engine Progress

Post by dandymcgee »

Lmao.. good to know. Thanks for updating us. ;)
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Re: [GroundUpEngine] 3D Engine Progress

Post by eatcomics »

Ha, that's good to hear.
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Re: [GroundUpEngine] 3D Engine Progress

Post by GroundUpEngine »

Sneak preview of editor, tech demo coming soon!
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Re: [GroundUpEngine] 3D Engine Progress

Post by dandymcgee »

Updates!! Awesome.
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Re: [GroundUpEngine] 3D Engine Progress

Post by eatcomics »

GroundUpEngine wrote:Sneak preview of editor, tech demo coming soon!
It lives!
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