I'm curious as to how other lone wolf programmers deal with design (from a programming perspective) without anyone to bounce ideas off of.
Just solo it and figure things out yourself? Try to abstract away from programming concepts to something more general?
I'd really like to discuss how we want to break up our game idea from a OOP standpoint but, it would all go straight over his head if I started using terms like class, inheritance, encapsulation, etc.
Just wanted to hear other peoples thoughts.

Edit: can't spell