Elysian Shadows
Posts by Falco Girgis

Engine

Our engine is the main piece of software powering the Elysian Shadows game (and even part of our ). It is being written and developed by . The engine is a modular piece of software containing core functionality such as rendering, entity and resource management, collision detection and resolution, physics, scripting, and much more. Additional […] Read More

Software

Simple. Powerful. Trendy. The Elysian Shadows Toolkit allows our team to build immersive environments, script unique behaviors, and deliver Elysian Shadows across multiple platforms. Read More

Elysian Shadows Website Launch

Dear Fans of Elysian Shadows,

From across the globe, the Elysian Shadows Development Team would like to welcome you to the new Elysian Shadows website. It has been a long three year journey to this point. As a team, we have seen faces come and go, but our goal has always remained the same: to deliver an entertaining role-playing experience for gamers across multiple platforms. Through this continued journey we have amassed quite a following from our Youtube series Adventures in Game Development, our forums formally known as "The Chaos Rift," and a number of social media outlets. Our mission with this website is to share our experiences with you as we continue to develop Elysian Shadows.

Sincerely,
Elysian Shadows Team

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Adventures in Game Development Returns to Youtube

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Check it out! The Elysian Shadows Development Team is re-energized and ready for world domination ... or at least a massive Toolkit overhaul, a first-look demo of "Loren," and plenty of Ejumakation. Chapters 18, 19, and 20 are here for your viewing pleasure. Also, enjoy some outtakes and a quick look at one of Madison's coolest new stores, Gamers Paradise, in the Lost Chapters video.

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