LibGyro is a multiplatform, multimedia C++ library providing a layer of abstraction between higher level software and various operating systems, libraries, and hardware utilized to perform real-time multimedia tasks. It was originally written by Falco Girgis but is now also being codeveloped by Gavin Massey. The Elysian Shadows Engine utilizes the LibGyro library for all platform-specific tasks. This allows any platform-specific functionality to be abstracted away from the engine and enables it to run on any platform with a LibGyro implementation.
- Motivation
- Supported Platforms
- Availability
- Architecture
- Video API
- Audio API
- Input API
- Timer API
- System API
- Future Development
- Win/OSX/Nix
- Dreamcast
- PSP
- iOS