We have all heard the stories about the half-million dollar Kickstarted projects that either failed miserably or took the money and ran. We have probably all played at least one project that after multiple delays released being completely underwhelming, falling short of expectations. The gaming community has understandably grown skeptical of the entire system, and […] Read More
I recently stumbled upon an interesting post made by “superLED” from our forums. He asked a pretty interesting question that I think is extremely important for indie developers who are looking to self-promote their projects, especially if these developers are looking to eventually crowd-fund: “I am curious about what you guys think is ‘too little’ […] Read More