by
Falco Girgis December 22, 2010
Originally posted by GyroVorbis (Falco Girgis) in our Private Development forum on 12.22.10.
Ladies and gents!
I’ll spare you the usual dramatic intro, as it has only been like 2 days since the last update… though I will say that I have been slaving my ass off on this stuff. I’m veeery excited to have some of this stuff done, and I’m even more excited to soon hand this over to you guys and have you take full advantage of the engine…
[b]Entities/Sprites[/b]
The most major update of this build is the ability to interact with entities (to an extent). Previously (in this toolkit, Marcel’s last editor, and Marauder’s editor), you have only ever been able to edit the terrain (tile and object layers) comprising a level. FINALLY we are able to populate our levels/areas with Entities!
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