In an attempt to continually keep our backers updated, our team members educated, and my own narcissism satiated, I am hereby starting a blog series for all of my low-level endeavors developing the Elysian Shadows engine and toolkit. This will also serve as a changelog for our beta backers, once we start handing out test […] Read More
And we are honestly just as confused as you are. We were left with a cryptic message in our team Skype chat out of nowhere saying goodbye and offering to discuss licensing agreements for his music. We were never given any specific reason, and we saw the official statement on his site just two seconds […] Read More
We have all heard the stories about the half-million dollar Kickstarted projects that either failed miserably or took the money and ran. We have probably all played at least one project that after multiple delays released being completely underwhelming, falling short of expectations. The gaming community has understandably grown skeptical of the entire system, and […] Read More
Happy New Years, everyone! May all of your game development and indie gaming dreams come true this year! 2015 is going to be a huge year for Elysian Shadows and our friend projects here on Kickstarter. While we were fairly silent during Q4 of last year, this did not mean we weren’t literally working our […] Read More
I recently stumbled upon an interesting post made by “superLED” from our forums. He asked a pretty interesting question that I think is extremely important for indie developers who are looking to self-promote their projects, especially if these developers are looking to eventually crowd-fund: “I am curious about what you guys think is ‘too little’ […] Read More