Elysian Shadows
All posts with the tag: transparency

A Tale of Transparency and Milestones – Kickstarter Update #18

Adventures in Game Development Chapter 33 As promised, we have delivered the next chapter of Adventures in Game Development which covers all of the topics we have written in this post and more! Give it a look for some game development action! Hello backers – ES Team here. We know that an update is long […] Read More

ESTkv1.5.3.SA Internal Patch Release

In the two weeks since I had released ESTkv1.5.3 internally, the Toolkit has received a shitload of usage from Tyler and the rest of the team. Within a few days, Tyler found a list of several bugs/nuances with the new release. We spent the weekend developing side-by-side, breaking the Toolkit while fixing the Toolkit. I wound up resolving all of the issues we found within the first couple of days... However, I was to be having a septoplasty within the next week. We figured with me taking a week off to recover, I could also add some trendy new features that we had both been whiteboarding in time to make the patch release. So in the interest of maintaining our momentum and taking one for the team, I had my surgery and spent the week writing code while high on painkillers. I will affectionately refer to this patch release as the ESTk "Opioid" build. Please don't try this at home, kids...

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