by
Falco Girgis October 28, 2012
Some changes that have been impending, both for the Elysian Shadows team and our project, have finally begun to see the light of day! Because of Falco’s assiduous work, scrupulous attention to detail and brilliant designs the ESTk is nearing a truly complete software product. ESTk has become as essential and invaluable as game designers and artists on our quest to forge the world of Elysian Shadows. However, as impressive and powerful as the ESTk is, it is still a tool; a conduit that requires input from brilliant minds and skilled hands to see our project through to a reality.
All of that being said – this is where you come in! This artist primer was made for recruited artists to bring them up to speed on the project graphically, and to acquaint them with the underlying technology. Though it is able to stand on its own, we strongly encourage discussion of the concepts to facilitate understanding. Whether the artist is new to the concepts of layered top-down 2D RPGs or a veteran, this document was intended to provide all of the necessary information to help us build an artistically contiguous, cohesive, and immersive world. It is my hope that by publishing this primer we are answering many of the questions about the finer details of game world design. We aim to reach out to talented individuals who are interested in stepping up and demonstrating to us that they have what it takes to be an Elysian Shadows graphics artist.
So without further ado, I present to you, the Elysian Shadows Artist Primer!

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